Mobile-First 2D Online RPG
StickSpire Online
Tiny stick figures. Big world. Rare loot. Real rivalries.
MISSION PROFILE
StickSpire Online is a mobile-first multiplayer side-scrolling RPG built around responsive movement, collectible gear, social recognition, PvP, live events, and a growing world called The Shattered Reach.
Made to recreate the magic of a small online world where recognizable players, rare hats, hard-won weapons, chat, and moderator-run events matter more than photorealism.
CAPABILITY MATRIX
What it can do.
Responsive side-scrolling movement and touch controls
Android builds tested on physical hardware
Authoritative multiplayer and persistent player state
Quest, inventory, gear, and enemy foundations
Planned PvP, moderation, and live seasonal events
Multi-world roadmap for The Shattered Reach
ORIGIN LOG
Why it exists.
The project is built around the parts of online games that create stories between people: spotting a rare item, racing another player, showing up for a seasonal event, or becoming a familiar name in chat.
Its deliberately simple stick-figure style keeps the focus on feel, community, and iteration. The prototype is already playable while the world continues expanding.
$ identify --creator
Made by DoctorSUS
$ status --updated
September 2026 // Active multiplayer prototype
$ list --stack
Godot 4 / GDScript / Android / Authoritative multiplayer / Mobile controls
$ print --signature
“Climb together. Fight sometimes. Collect everything.”