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DOSSIER // BB-05

Mobile-First 2D Online RPG

StickSpire Online

Tiny stick figures. Big world. Rare loot. Real rivalries.

Active multiplayer prototypeUpdated September 2026

MISSION PROFILE

StickSpire Online is a mobile-first multiplayer side-scrolling RPG built around responsive movement, collectible gear, social recognition, PvP, live events, and a growing world called The Shattered Reach.

WHAT IT WAS MADE FOR

Made to recreate the magic of a small online world where recognizable players, rare hats, hard-won weapons, chat, and moderator-run events matter more than photorealism.

CAPABILITY MATRIX

What it can do.

01

Responsive side-scrolling movement and touch controls

02

Android builds tested on physical hardware

03

Authoritative multiplayer and persistent player state

04

Quest, inventory, gear, and enemy foundations

05

Planned PvP, moderation, and live seasonal events

06

Multi-world roadmap for The Shattered Reach

ORIGIN LOG

Why it exists.

The project is built around the parts of online games that create stories between people: spotting a rare item, racing another player, showing up for a seasonal event, or becoming a familiar name in chat.

Its deliberately simple stick-figure style keeps the focus on feel, community, and iteration. The prototype is already playable while the world continues expanding.

breakingbroke/project_manifest.sh

$ identify --creator

Made by DoctorSUS

$ status --updated

September 2026 // Active multiplayer prototype

$ list --stack

Godot 4 / GDScript / Android / Authoritative multiplayer / Mobile controls

$ print --signature

Climb together. Fight sometimes. Collect everything.

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